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nintento関連のビデオ 1 - 10(259件中)

nintento の5分以上の動画

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wii would like to play


2:01
The Wii commercial that captured my heart.
タグ:wii  would  like  to  play 
投稿日: December 1, 2006, 10:49 am
閲覧数: 12186
投票: 4.80(5点満点) 51 人の平均

catch! touch! yoshi! cm


0:29
Japanese commercial for Catch! Touch! Yoshi! (Nintendo DS) starring Katou Rosa (加藤ローサ).
タグ:catch  touch  yoshi  katou  rosa  加藤ローサ 
投稿日: June 10, 2006, 8:44 pm
閲覧数: 35219
投票: 4.60(5点満点) 16 人の平均

ed boon muestra el control de mk armageddon en nintento wii


2:16
En este video Ed Boon nos explica el control de MK Armageddon para Nintento Wii
タグ:mk  mortal  kombat  mka  armageddon  nintendo 
投稿日: January 24, 2007, 8:30 pm
閲覧数: 29466
投票: 4.00(5点満点) 9 人の平均

nintento sixty foooooour!!!!


1:06
"NOW WE CAN PLAY OUR GAMES FROM BLOCKBUSTER!!"
タグ:nintendo  64 
投稿日: June 7, 2006, 11:00 am
閲覧数: 86046
投票: 4.60(5点満点) 231 人の平均

my gamecube and nintento ds games


7:51
Next, I'll Porbably Do XBOX Games.
タグ:video  games  review 
投稿日: November 7, 2007, 6:07 am
閲覧数: 1057
投票: 5.00(5点満点) 4 人の平均

bleach nintento wii


3:10
video do bleach pra nintendo wii
タグ:bleach  wii  nintendo  anime  consoles 
投稿日: November 16, 2006, 3:56 am
閲覧数: 2375
投票: 4.90(5点満点) 7 人の平均

zidane headbutt (nintento バージョン)


0:20
Credits-ytmnd.com
タグ:nintendo  video  game  zinedine  zidane  headbutt 
投稿日: July 13, 2006, 11:03 am
閲覧数: 192071
投票: 4.30(5点満点) 330 人の平均

nintendo's e3 2006 press conference


65:25
LOS ANGELES, May 9, 2006 -- Anyone can tell you how video games look. Nintendo wants you to experience how they can feel. Today Nintendo unveils the next leap in gaming by demonstrating its upcoming Wii™ home console, which lets users manipulate action on their television screens through the precise, life-like motion of the Wii Remote. Continuing Nintendo's long tradition of developing highly innovative products that redefine the standards for the industry, Wii (pronounced "we") will allow players to "feel" games in a way never known before: the adrenaline of a tennis match, the thrill of making an airplane bank or the rush of gripping the wheel of a speeding truck. The control scheme is simple enough that everyone, no matter what their prior gaming experience, can use it with ease and will want to try it. "Not only is Wii compelling to current game players, but it also will entice new players with new experiences," explains Nintendo President Satoru Iwata. "To expand the total number of game players, we must make our experience both friendlier and more compelling. With Wii, it is." Iwata made his comments during Nintendo's annual media briefing in Los Angeles prior to the start of the Electronic Entertainment Expo (E3) global video game trade show. Thanks to Nintendo's leadership in innovation, Wii will challenge conventional thinking and will be a disruptive element in the video game industry. Players manipulate their games through the motion of the remote control-like Wii Remote, which also includes a built-in speaker. In a four-player tennis game shown during Nintendo's media briefing, the Wii Remote became a virtual tennis racket, from the vibration of the hit to the sound of the ball. The Wii Remote's sensors are delicate enough to enable players to hit straight, add slice or put top spin on the ball. Depending on the game, the Wii Remote could be a weapon, a baseball bat or an airplane. The applications are limited only by imagination. The Nunchuk controller attachment also includes a motion sensor, a development that suggests additional creative possibilities for this dual control system: Games could involve the use of a sword in one hand and a shield in the other. Or a clamp and a scalpel. Or a pair of boxing gloves. A new, immersive playing experience represents the most important factor to keep the industry healthy and growing. For more than a year, Nintendo has demonstrated living examples of how this strategy continues to work to the benefit of players, Nintendo and the marketplace. New interfaces can change the gaming landscape almost overnight, as evidenced by the success of the hand-held Nintendo DS™ system. To date, more than 16 million units have sold through to gamers of all types. Between now and the end of 2006, more than 100 new, envelope-pushing games will launch for the system to continue the tremendous momentum it enjoys worldwide. Wii will be available in the fourth quarter of 2006 and priced affordably for the mass market. It will feature a very quick startup, silent operation and low power consumption. These elements make the "sleepless" WiiConnect24 experience possible. Users never need to turn it off. The combination of the new interface, including the Wii Remote, the Virtual Console and WiiConnect24 (which takes advantage of the console's low power consumption) represents a true leap forward in gaming.
タグ:nintendo  e3  2006  press  conference  wii 
投稿日: May 14, 2006, 11:07 pm
閲覧数: 78788
投票: 4.80(5点満点) 635 人の平均

nintento wii forecast channel


2:53
The neato Forecast Channel
タグ:nintendo  wii  forecast  channel 
投稿日: December 23, 2006, 12:13 am
閲覧数: 236
投票: 3.50(5点満点) 4 人の平均

platoon for nintento ビデオ games


3:06
http://GrandMatrix.com
タグ:platoon  movie  vietnam  videogames  game  nintendo 
投稿日: November 13, 2007, 5:33 pm
閲覧数: 114
投票: 0.00(5点満点) 0 人の平均

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